PlayAnalytic
Analytics for Decisions

Online Game Economy and Community Analytics

We figure out where players leave, what keeps them in the game and which mechanics drive revenue

Discuss your task
Duration
4–⁠6 weeks
Format
Remote + workshop with your team
Who it's for
Producers and product teams of online games
Price
Fixed, set after an intro call

When you need it

  • Retention or monetization is dropping and the cause is unclear
  • You need to know which mechanics and player segments bring in money
  • Changes to the economy, events or store are planned

What you get

  • Cohort analysis of churn and points of accelerated drop‑off
  • Social analytics: guilds, groups, joint activities
  • Player profiles by gear, currencies and progression
  • Scenario‑based revenue and active audience forecasts
  • Experiment design to test causality

Outcome: A map of retention and monetization levers with priorities for the product team

Let's see if this format fits

We start with a free 30‑minute call: we clarify the task and propose the right scope and timeline

Free intro call

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